![]() Worrying about busting my weapons prevented me from experimenting with them. That’s why weapon sturdiness felt so incompatible with my technique for having fun with the world. ![]() Nintendo stripped away a lot of the gamey-ness of open world video games. Gone had been the numerous meaningless subquests and busy work, and instead stood real exploration. ![]() I like Breath of the Wild, significantly its then-transgressive method to open-world video games. I nonetheless can’t deliver myself to defend its inclusion, and that’s as a result of weapon sturdiness in the end prevented me from ending the unique Breath of the Wild. Hell, I’m satisfied that eradicating weapon sturdiness would negatively affect the sport. Weapon sturdiness is sensible design, however good isn’t all the time enjoyableįolks have supplied many intellectually interesting causes for Breath of the Wild 2 to incorporate weapon sturdiness. ![]()
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