![]() ![]() ![]() The first one ensures that the engine will try adding/changing "light sources" when necessary, and the second adds more "light sources" during cinematics.Īlso, find the file f (it should be in the \steamapps\common\Mass Effect 2\Engine\Shaders folder), and change the following line: Rather, in the section, change these two settings: Also, because in effect it forces the engine to draw everything in high-res, it might cause behaviors such as you experienced. Originally posted by pepoluan: I personally don't like changing DepthOfField it causes the graphics to have less "realism". ![]()
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